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| Treasure Trails, spiders and sheep; 5 December 2006 | |
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| Tweet Topic Started: 5 Dec 2006, 06:09 PM (397 Views) | |
Lucozade7
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5 Dec 2006, 06:09 PM Post #1 |
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Veteran Member II
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RuneScape players, dust off your spades, gather up your items and practice your emotes: new treasure trails are here! Emote-based treasure trails have been added to the types of trail available by the shifty-looking Uri and his team of agents. These will be dropped from now on amongst the existing clues you have grown to know and love. Uri's clues will tell you where to go, what to wear and which emote he wants to see you perform in order to advance the treasure trail. If you're lucky, your reward may include some of the new items, such as elegant clothing, new versions of old amulets, shirts featuring Bob the cat, full helmets bearing the heraldry that adorns the kiteshields already available and composite bows. The luckiest players will be given items from the 3rd Age sets, which cover all combat styles and consist of level 65 armors whose stats justify the rarity of their appearance. Are you feeling lucky? Read all about the new items, and get details on the emote trails in the knowledge base today! Everyone, get trailing! -------------------------------------------------------------------------------- As you trek about the world searching for treasure, don't forget to pause and take a look at the creatures that have been updated. New, shiny, woolly and scuttley versions of sheep and spiders have appeared today with the aim of brightening up the landscape. The ogre city of Gu'Tanoth has also had a makeover, as have the Watchtower Wizards and the arcane machinery they guard. So whatever you do, don't forget to take time out from the digging and dancing to take a look! -------------------------------------------------------------------------------- In other news... The mighty Guthix, in his wisdom, has decided that it is now safe for his Tears to award Hunter XP to adventurers for whom that is their lowest skill. A bug has been fixed that prevented players from moving for a moment after arriving on Entrana. The Rock Golem random event has grown tired of sitting behind rocks and glaring at pesky human miners, and has started training his Ranged skill. He's now talented enough to chuck rocks at anyone who annoys him, so watch out for stony missiles when you're mining! The special attack of the Granite Maul has had a bug fixed that was draining too much of players' special attack energy while only performing one attack if they accidentally double-clicked on the bar. |
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