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| 26 June 2007 - Game Engine Update | |
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| Tweet Topic Started: 26 Jun 2007, 05:04 PM (392 Views) | |
Jdwagner
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26 Jun 2007, 05:04 PM Post #1 |
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TBE IRC Programmer/Scripter
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This week we've made another internal upgrade to the RuneScape game engine, which makes it possible for us to do more complex/varied updates in the future. This time around the interface system has had another overhaul, with a large chunk of the system completely replaced with a more powerful version. We've then had to adjust and retest all the old interfaces to make sure they still work under the new system (a big job!). One immediate improvement you'll notice with this update is some new 'hot keys' - much like the 'control' key can be used to run. Now, you can use F1 - F12 to open up most of your interfaces, and the 'escape' key will open your inventory. Once you get used to these, we're sure you'll find that it makes doing things much, much quicker. The keys work like this: Esc - Inventory F1 - Combat options F2 - Your statistics F3 - Quest Journal F4 - Equipped interface F5 - Prayer F6 - Spellbook F8 - Friends list F9 - Ignore list F10 - Options interface F11 - Emotes F12 - Music Player Control - Run Most of the other changes that have been made aren't generally things that you'll notice immediately, but there's a surprisingly large amount of work involved in any engine upgrade. Admittedly, it's not the most exciting update in the short term, but it's definitely worth it in the long run! All this frantic behind the scenes activity finally means we can now get started on some (much requested) updates to some of our main interfaces - updates which weren't previously possible, but now are! In the meantime, though, we've taken the opportunity to fix a few more bugs... -------------------------------------------------------------------------------- In other news... The uncharged version of the new dragonfire shield has now been given a +7 strength bonus to match the charged version. We've fixed the bug with POH costume rooms that was letting players store wizard boots in oak treasure chests even though they couldn't be taken out again. The boots are meant to be stored only in teak or mahogany treasure chests. Over time, if your stats have been reduced or raised, most of them restore slowly back towards their default levels. However, if you opened an interface such as one of the skill guides or a shop, your stats used to stop restoring until you closed it again. We've now fixed it so that your stats will restore normally even if you have an interface open. Finally, the pet rock from Fremennik Trials now has to be wielded in both hands, as if it were a two-handed sword. Some of its animations weren't looking very good if you wielded the rock and a shield at the same time. |
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Check out all my video's at http://www.youtube.com/profile?user=jdwagner888 I no longer upload videos =[ maybe ill do it again another day!! | |
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| seanwt | 26 Jun 2007, 06:15 PM Post #2 |
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Champion Member II
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"Control - Run" that'll be mint for the wild! stotty
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Jdwagner
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28 Jun 2007, 02:36 AM Post #3 |
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TBE IRC Programmer/Scripter
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i hate this new game engine i lag now! |
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Check out all my video's at http://www.youtube.com/profile?user=jdwagner888 I no longer upload videos =[ maybe ill do it again another day!! | |
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3:29 PM Jul 11
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ENGLAND EST CST MST PST

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3:29 PM Jul 11