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Fist of Guthix | Centralised Toggles | Patch Notes
Topic Started: 10 Aug 2015, 01:13 PM (483 Views)
Posted ImageMooge
Joey
The Ninjas have been extra-busy, bringing you a bumper batch of fixes, tweaks and new rewards for Fist of Guthix and a centralised solution for RuneScape's array of toggles.

Read on to find out more!

Fist of Guthix

If you've not played if before, Fist of Guthix is a multiplayer minigame where players take turns being hunter and hunted, chasing down their quarry or gathering as much primal energy as they can.

Today's changes mean that the minigame is easier to access, better balanced and more rewarding than ever before – plus, from Thursday, it'll be in the Minigame Spotlight.

Fist of Guthix novices should head over to the Gamers' Grotto entrance - now situated between the Falador Lodestone and the Dwarven Camp. It's safe, so you won't lose your gear when you die – get stuck in and give it a go!

Please note that Fist of Guthix is not available to Ironman accounts.

If you've played before, see the long list of changes below for details of how Fist of Guthix has been improved:

Rewards

Four new pairs of runecrafting gloves - which double XP gain when their matching runes are crafted – are available. Like others of their kind, these degrade to dust after using 1000 essence:

Fire gloves | 40 Runecrafting | 75 tokens

Chaos gloves | 50 Runecrafting | 150 tokens

Death gloves | 92 Runecrafting | 200 tokens

Blood gloves | 94 Runecrafting | 200 tokens

Three new sets of herb gloves are available. These give a 50% chance of any herb drop you receive from a monster being its related herb. This lasts for 100 drops of the herb type in question, after which the gloves degrade to dust:

Lantadyme | 85 Herblore | 300 tokens

Dwarf weed | 85 Herblore | 300 tokens

Torstol | 90 Herblore | 350 tokens

Three new sets of fishing gloves are available. These award additional XP for every fish of their kind caught, and degrade to dust after 1000 catches:

Monkfish | 80 Fishing | 200 tokens

Cavefish | 92 Fishing | 200 tokens

Rocktail | 96 Fishing | 300 tokens

Melee tank gauntlets are no longer available from the Fist of Guthix shop. They now drop from the following monsters, do not degrade when dropped to the floor, and are freely tradeable:

Bronze | Cave bugs

Iron |Lizards

Steel | Wall beasts

Black |Brine rats

Mithril |Mutated zygomites

Adamant | Spiritual warriors

Rune | Nechryael

Dragon | Spiritual mages

Dragon-leather coifs are no longer available from the shop, and instead are made with the Crafting skill. Also, they no longer degrade.

Existing, degraded coifs can be converted to their new version with a right-click option.

Green | 61 Crafting

Blue | 69 Crafting

Red | 76 Crafting

Black | 83 Crafting

Royal | 91 Crafting

Druidic mage gear now requires 35 Defence. The Magic requirement has been removed.

Battle gear is now free-to-play Magic power armour, requiring 50 Defence to wear. The Magic requirement has been removed.

Dragon slayer gloves now require 40 Slayer.

Note that the new items listed here will not be available in Stanley Limelight's store for the foreseeable future.

Accessibility/Quality of Life

The number of players needed in the lobby to start a game has been reduced from 8 to 4.

Players may now use all three combat styles inside the arena, even when hunted.

The in-game overlays and shop interface have been given a fresh lick of paint.

The Gamers' Grotto entrance has been moved closer to the road between Falador Lodestone and the Dwarven Camp.

There is now a two-minute cooldown penalty for forfeiting.

The music tracks Guthix's Hunter and Waiting for the Hunt have been reworked.

Area sounds and certain sound effects have been updated.

Fist of Guthix tokens now have a "convert" option and will no longer be awarded in physical form.

Balance

Player trails have been disabled.

Healing spells and abilities can no longer be used.

Excalibur, enhanced Excalibur, the Vampyrism aura and Vampyrism scrimshaw can no longer be taken into the arena.

Blood necklaces' healing effects no longer work in the arena.

Players can now enter houses with summoned familiars.

Centralised Toggles

The Ninjas have also brought together the majority of RuneScape's many bespoke toggles and switches into one tidy interface today.

Simply hit 'Escape' or click the cog icon on the Ribbon interface, then click 'Game Settings', and the newly repurposed Gameplay tab will be the first thing you see.

Incorporating everything you could need – from basic gameplay options such as combat and interface modes, through to loot beam and player-owned house settings – it's your one-stop shop for customising your game experience.

Handy as the new interface is, there's room yet to expand. If there's anything you'd like to see incorporated, do let us know over on the forums.

Enjoy!

Thanks to the RuneScape Ninjas, one of our most venerable minigames is more rewarding and fun than ever before, and the whole game's just that bit sleeker.

Have fun, and – as always - give us your feedback.

The RuneScape Team

Live Streams This Week

Each week we stream developer Q&As, in-game events and more. Watch our streams and find a full streaming schedule over on our Twitch channel.

Check our YouTube channel, too, for recap videos of streams you may have missed, including last week’s Multiple Action Bars teaser!

This week, we have something a little new for you – read on to find out more.

Community Stream: Good Morning Gielinor! | 08:30 UTC, Tuesday 11th August

Join Mods JD and Jon for a new monthly Tuesday morning stream – welcome to Good Morning Gielinor! We’ll be taking you through some of our community highlights of the month, stuff you may have missed, and we’ll be showing you what happens when we put one (un)fortunate JMod in a reasonably-priced armour set and set QBD on them. Not to be missed!

Developer Q&A: Seren Spells | 16:00 UTC, Tuesday 11th August

Join the usual cast of JMods on the streaming sofas as they take your questions, and show you some of the things you can expect from the Seren Quest, due out later this month!

Ask your questions on the forums, on Reddit, or on Twitter using the hashtag #RSDevQA.

Fist of Guthix Events

Never tried Fist of Guthix before? No worries! Our trusty team of JMods will help you through the basics, and show you what you’re missing.

We have special events this Wednesday and Thursday – check our Events forum for all the details, and come join us!

In Other News

Read the patch notes for further detail of today's updates.
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Posted ImageMooge
Joey
The following fixes and tweaks have now been implemented. If you believe a change has not been documented, either in the patch notes or the news posts for this week’s update, please detail the change so that it may be added.

As always, be sure to submit a bug report should you encounter a gameplay bug or graphical glitch in-game.

Graphical:

A graphical issue with King Vargas during Glorious Memories has been fixed.

Auras now more closely align with rune hastas.

The rock climbing boots inventory model and worn model now more closely match.

Cap'n Izzy No-Beard's hat now sits on his head correctly.

The female version of the Astromancer torso has been altered.

The female version of the sand cape no longer hovers above the wearer's shoulders.

A graphical issue with Mama La'Fiette has been fixed.

The skin tone on the character's shoulder will now match the chosen skin tone while wearing Constructor's Garb.

A skin tone issue with Duradel and Lapalok has been fixed.

The out-of-combat rune shield (h3) no longer stretches during animations.

Stretching issues with the Deathcon t-shirt for female characters have been fixed.

Some minor stretching on the tier 3 banner of Armadyl has been fixed.

Fire Warrior Lesarkus's skin colour has been fixed.

Zamorakian monks no longer have invisible ankles.

The mystic air staff's inventory icon has been fixed.

A graphical issue with the female bronze chainbody has been fixed.

The position of the inventory icon for the off-hand rune dagger has been fixed.

The left eye of one of the giant eagles has been fixed.

A graphical issue with the High Priest on Entrana has been fixed.

A skin tone issue on Helemos has been fixed.

Sir Percival and Leon d'Cour's plate armour no longer clips with their crests.

Citharede robe tops no longer cause sheathed weapons to bounce off a female player's back when equipped.

A graphical issue with Garth's hat has been fixed.

A skin tone issue on characters wearing an executioner cowl has been fixed.

The female model for the diviner's legwear no longer stretches when performing certain emotes or animations.

A graphical issue with Drunken Ali's chat head has been fixed.

The Duel Arena nurses' hands no longer stretch when healing the player.

Retro plateskirts will no longer cause patchy skin to appear on female legs with custom skin colour.

The skeletal helm no longer stretches when certain animations are performed.

Crystal chisels are no longer held in the off-hand and are put away when sheathed.

An issue where the Gadderhammer was held incorrectly in both combat stances has been fixed.

The drum being used by a drummer near the Khazari jungle.

Hair will no longer clip through the black cavalier on female models.

The male Shadow Linza hairstyle no longer causes the players forehead to be stretched.

The animated steel armour from Tarn's Lair and the Dominion Tower rematch has had its model updated to match the animated steel armour from the Warriors' Guild.

Skills, D&Ds & Minigames:

When returning a steel ingot I to the Artisans' Workshop, bronze ingots are no longer referenced.

The Prayer skillcape will now correctly boost the player's Prayer level by 1.

Portents and signs of life and item protection will no longer work in the Clan Wars arenas.

Quests, Challenges and Achievements:

A reference to the name of the ring of fire in the 'Better than Cursing the Darkness' Morytania Task has been corrected.

Fight Kiln creatures now only count once towards combat challenges.

Other:

Players can once again interact with their boss pets via the familiar medallion.

Cormes will no longer go rogue and start attacking Durzag.

Yakamaru will now hunt a larger area for jellyfish when attempting the feat 'Day at the Aquarium'.

Vengeance and Reflect Damage no longer makes Yakamaru skip phases.

Stun pool Yakamaru can now reach people who stand north during mirage phase.

Planks will now be cleared when leaving and starting the Yakamaru raid encounter.

Using Sacrifice on Araxxor during Web Shield will no longer graphically remove the web.

Spiders will no longer spawn underneath Araxxi.

Frag Shot and Slaughter no longer share a cooldown.

Frag Shot and Combust now share a cooldown.

The Bash ability is no longer classed as a stun ability.

It is no longer possible to perform auto-attacks from a distance with melee weapons.

Stackable buff icons, such as the reaper necklace's icon, will no longer cause other buff icons to disappear.

It is no longer possible to pick up blood fury amulets after a PvP death.

Deckchair Resting now correctly appears within the Rest Animations section, rather than Skill Animations.

Players who did not take part in the Tuska World Event will no longer see the final cutscene upon login.

A typo in the examine message for Achto objects has been fixed.

Some force walk tiles have been removed from Seers' Village.

The QBD's entry in the Beasts interface has been amended to better reflect Song from the Depths as a recommendation, rather than a requirement.

The 'of V' title has been moved to be listed with the other emissary titles, and has been hidden if the player has not declared support.

Abilities players cannot yet use due to non-level-based requirements will no longer be added to the action bar upon reaching the level requirement.

Cutting oyster pearls will now give correct amount of pearl bolt tips.

The Beast of Burden ability timer no longer remains on screen when dismissing a legendary pet.

Fury sharks will no longer apply the protect item effect when the player did not consume the shark.

The buy limit for frost dragon bones has been increased to 10,000 to match other tradeable bones.

Broad arrows and bolts now have the correct slayer level requirement to wield.

Follower pets can no longer use High-Level Alchemy.

The Hunter/Huntress, the Challenged, the Coedensworn and the Troublesome titles now display correctly with a lower case 'the' in the title list.

Titles that are part of a pack are no longer incorrectly displayed as unlocked.

Scrying pools in houses in Otot and Prifddinas can now attempt to view the entrance portal.

Ninja Fixes:

Many degradable equipment pieces have been updated to display the remaining charge to 1 decimal place.

Ignoring the coin-cap warning at the Mage Training Arena's alchemy plaza is no longer as punishing.
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Posted ImageMooge
Joey
RuneScape Twitch Channel - http://www.twitch.tv/runescape

RuneScape YouTube Channel - https://www.youtube.com/user/runescape

[RS3] Developer Q&A - Multiple action bars teaser - https://www.youtube.com/watch?v=Lg9L68yJAXM

11th August Dev Q&A Question Thread - http://services.runescape.com/m=forum/l=0/sl=0/forums.ws?14,15,615,65662521

RuneScape Reddit Page - http://www.reddit.com/r/runescape

J-mod In-Game events - http://services.runescape.com/m=forum/l=0/sl=0/forums.ws?42,43,235,65582072

Re-Read the Patch Notes - http://services.runescape.com/m=forum/l=0/sl=0/forums.ws?15,16,730,65663726
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